Using the RoboDK preset materials

The Blender Add-in includes ready-to-use textures for robot arms (such as ABB, FANUC, KUKA, Universal Robots, …) and surface materials (plastic, cardboard, steel, …).

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Follow these steps to apply robot materials:

1.First, make sure you that the viewport shading is in “Material Preview

2.Locate the “Asset Browser” (or open with “Shift+F1”)

3.Click on “Robot Textures”, and drag-n-drop the texture you want on the surfaces of your robot(s)

4.Click on “Surface Textures” and drag-n-drop the textures you need on the different objects of the station

5.To preview the results, press “F12” to render one frame of the video

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It is important to use the render function to preview the final effects. Below is an example of the viewport versus the render image preview:

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