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The Blender Add-in includes ready-to-use textures for robot arms (such as ABB, FANUC, KUKA, Universal Robots, …) and surface materials (plastic, cardboard, steel, …).
Follow these steps to apply robot materials:
1.First, make sure you that the viewport shading is in “Material Preview”
2.Locate the “Asset Browser” (or open with “Shift+F1”)
3.Click on “Robot Textures”, and drag-n-drop the texture you want on the surfaces of your robot(s)
4.Click on “Surface Textures” and drag-n-drop the textures you need on the different objects of the station
5.To preview the results, press “F12” to render one frame of the video
It is important to use the render function to preview the final effects. Below is an example of the viewport versus the render image preview: